Hey everyone, it is cold these days. But we will see spring in coming months. Your cuties will look through the window and will shout ; “LET’S GO OUTSIDE!” So, to enjoy them you should have some games according to language lesson. Here some ideas for you ;
Materials: rope, cups, water guns
Make lines with ropes. Hang the cups on the lines as you see above. They will shot the cups with water guns and push the cups till the finish line. You can even make a tournament between classes.
WATCH YOUR STEP
Materials: balloon for each student.
Players have a balloon tied to each of their ankles and everyone runs around the garden or playground trying to pop other player’s balloons using their feet—whoever keeps their balloons intact the longest is the winner.
PICNIC BASKET RELAY
Materials: picnic baskets (it can made by cardboard, you can even prepare them at class before you go to playground), paper plates, paper cups, forks, food and drinks for baskets, a picnic cover to sit on.
Set the area first; put the cover or the blanket on the ground. Set the plates, forks, foods etc. on the blanket. Give their baskets. Make a list about the baskets and announce it;
-There must be 2 plates, 1 cup, 1 banana, 2 croissant, 2 apples, 3 plums on your basket. You have 45 seconds.
Set the time. Who finished first, wins. After you finish, you are ready a great picnic day with your cuties. Enjoy the sun 🙂
FISHING FOR MARBLES
Materials: an inflatable pool, marbles, water, bucket for each student
Full the pool with water and throw the marbles on it. Your cuties are supposed to put of their shoes and socks. When the time start, they will catch the marbles with their food and put them their own buckets.Who catch more wins.
Materials: a cardboard with ready rectangle holes and points on it, Frisbee
Each student will throw 3 Frisbee. Teacher will write down their points according to holes. Who collect more point wins.
PAPER AIRPLANE TOSS
Materials: paper airplanes, a cardboard with holes with numbers
Children will make some paper airplanes for themselves. They can color them if they want. They will toss the planes and Teacher will write down the point. Who gather much points wins.
CLASSICAL OUTSIDE GAMES
Hide and Seek
Everyone has played this one. Most parents have played with their kids, since hiding and finding is a common interest of small children. I’ve heard of all kinds of variations on this game. Sometimes you count to twenty, sometimes ten, sometimes one hundred. Sometimes there is a home base that you can run to and tag, becoming “safe,” sometimes you just wait to be found. The general idea is that one person is “it,” that person closes his or her eyes and counts to a certain number without looking and then he or she tries to find the others.
Number of Players: Ideally at least three.
Capture the Flag: This game is most fun when played with a large group. Split the group into two teams, each team having a flag or other marker at the team’s base. The object of the game is to run into the other team’s territory, capture their flag and make it safely back to your own territory. You can tag “enemy” players in your territory, sending them to your jail. They can be sprung from jail by a member of their own team running into your territory, tagging them and running back, with one freed person allowed per jail break. It is sometimes played that all the people in jail could hold hands and make a chain back toward their own territory, making it easier for members of their team to tag them. We also played a similar game called Steal the Sticks. It had almost the same rules, but several sticks were used instead of one flag.
Number of Players: A large group.
Equipment: Two flags or other markers.
Four Square: This ball game is played on a square court further divided into four smaller squares, numbered one through four. One player stands in each of the squares, with the highest ranked player in number one, lowest in number four. You bounce the ball among the players, bouncing once in the other person’s square before that person catches it. When I played this as a kid, we had countless additional rules to choose from. The person in square one got to choose the rules. Anyone who violates the rules will have to move down in the ranking, or be eliminated with another player rotating in to square four.
Number of Players: Four, unless you take turns.
Equipment: A four square court or sidewalk chalk, a playground ball.
Mother, May I: One person in the group asks the person in the front, “Mother, may I take <insert number> steps forward?” The person at the front then says, “Yes, you may.” or “No, you may not.” You can vary your requests by including options such as taking baby steps, spinning steps, leaps or whatever strikes your fancy. Again, the first person to tag the person in the front wins and is the next person in the front.
Number of Players: A small group.
Simon Says: This game can be played anywhere, even in a car or other small space. One person is Simon and starts by saying, “Simon says, ‘<insert action here>.’” Everyone must then do the action. However, if Simon makes an action request without saying, “Simon says” to begin the request, anyone who does that action is out. The last person still playing in the end will be Simon for the next round.
Number of Players: A small group.
Red Rover: Divide everyone into two teams, each forming a long line, holding hands, facing the other team. The two teams should be around 20 or so feet apart. The teams take turn calling out, “Red Rover, Red Rover, let <insert child’s name> come over!” That child leaves their team’s line, runs as fast as they can toward the other line and tries to break through the held hands. If they break through, they get to take someone back to their team. If they don’t, they join the new team. When a team only has one person left, that person tries to break through the other team. If they do not, then their team loses. If they do, they gain a player and play continues.
Number of Players: Any decent size group.
Button, Button, Who’s Got the Button?: Played inside or outside, the group sits or stands in a circle and holds their hands together in front of them. One person takes the button and goes around the circle, pretending to put the button in someone else’s hands. They actually deposit the button in one person’s hands, but then continue the rest of the way around the circle, pretending to put it in everyone else’s hands. Then going around the circle, each player tries to guess who has the button now. Before each person’s guess, the group asks together, “Button, button, who’s got the button?” Then the player can state their guess. Once the player with the button is finally guessed, that person distributes the button during the next round. Because a button is used in this game, be sure that all the kids playing are old enough so as to not choke on the button. In another version of this game (and the one that I am more familiar with), one child stands in the middle of the circle, and the button gets passed around the backs of the rest of the group. Those without the button pretend to pass it. When the passing stops, the player in the middle has to guess as to who actually has the button.
Number of Players: Any size group.
Equipment: A button.
To heroes of the classes;